Right now I’m focusing on learning to draw in perspective.
The basics are pretty simple but there a lot of methods and little tricks that help you lay objects out. Beyond the basics of perspective like one, two, and three point, there’s mirroring objects and lines, creating grids, and dealing with circles and ellipses.
Studying perspective techniques is kind of tedious but they are clearly extremely useful. It’s a lot like studying math. I enjoy that but I know others might not. But, then they probably wouldn’t be into creating art the relies on it.
To figure some of those tricks out, I picked up Scott Robertson’s book How To Draw. I have his really old DVDs from Gnomon workshop but I wanted to have easier access to the information while I was drawing so I went ahead and bought the book.
I really like clean and technical concept art. It’s one of the things that has always attracted me to drawing. I see concept art for games or movies and think, “man, I wish I could do that.” So now I’m trying to get there.
I also really like clean and geometrical abstract art. I mean things like really complex mandalas, abstract perspective art, pattern art, and tons of other things like that.
Luckily a lot of the skills that go into one also go into the other. Beyond knowing how to lay out a plane in perspective a lot of the tricks for getting proportion and position just right are based in geometry just like the tricks for getting patterns and mandalas just right.